The original zones are great - I loved how they incorporated Sky Chase into the first act of Mirage Saloon. I honestly felt that this was the best game ever by the time I had gotten to Studiopolis act 2 but unfortunately that feeling didn't last. It starts of great with Green Hill, Chemical Plant and Studiopolis. My second complaint would be more of a personal one. I would love to see a patch that removed at least some of the worst glitches. Most are pretty harmless but there are a few that are very annoying, like the one on Chemical Plant act 2 where you just fall down the spiral tubes and get stuck like a bug in a glass jar. I've been playing 55+ hours and I keep encountering more and more glitches. I gotta say that I really, really love this game but boy is it glitchy! Sonic '06 would be proud. That's guaranteed to trigger the Drop Dash, at least for me. With that, I can't seem to trigger this move, until I figured something else that the manual didn't told me.Īctually, as soon as Sonic reaches the peak of his jump, you have to release the jump button at that moment and then hold it ASAP. It says that you have to hold the Spin Jump button while he is jumping, which can be interpreted as holding the jump button during the entire air time. The manual for the game is kinda vague on how to perform Sonic's Drop Dash, which is a very useful feature that instantly causes the hedgehog trigger a Spin Dash upon landing on ground with a nice speed boost. The complaints I have with the game are nothing but nitpicks, and some players even say that Mania exceeded the degree of quality that Sonic 3 & Knuckles had. From what I've played so far, Sonic Mania seems to be very promising when it comes to consistently delivering great gameplay and level design on, something that's up for debate for the Sonic titles released between 19. ^ "Best Original Music - Best of 2017 Awards Guide".^ "Mighty Fight Federation: Original Soundtrack - VGMdb"."Demo released for Berserk Boy, a retro-inspired platformer with music by Sonic Mania's composer". Joe: Wrath of Cobra Trailer Reveals Beat 'Em Up Gameplay". X Nightmare DLC adds three new playable characters". "Sonic Superstars Reveals Battle Mode Details and New Music". "Creating the old-school soundtrack of Sonic Mania". "Tee Lopes Interview – The Music of Sonic, Streets of Rage 4, TMNT Shredder's Revenge, Soundtracks, and More – TouchArcade". ^ Tee - Sonic 3 - "Hydrocity zone 2" remix, retrieved."Tee Lopes Talks Sonic, Streets Of Rage, And Making Music On A PS1". He has also been nominated for a Independent Composer of the Year award in VGMO's 2019 Annual Game Music Awards for his contributions to the Team Sonic Racing soundtrack. Tee Lopes has won an award for IGN's People's Choice Vote for Best Original Music award for his work on Sonic Mania. Teenage Mutant Ninja Turtles: Shredder's Revenge "Arcade 2019: Ultracombo", with Jason Willey He has also composed for several web series, such as Sonic Mania Adventures, SomecallmeJohnny and Scott the Woz.ĭiscography Video games Year On the Twitch charity fundraiser Indieland 2023, it was confirmed that Lopes was composing the soundtrack to the game Penny's Big Breakaway. After Mania, Lopes has become a freelance composer and has continued to compose for video games such as Sonic Superstars, Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge, and G.I. In 2017, him along with the developers of PagodaWest Games partnered with Sega to develop Sonic Mania, a game that notably featured other well known Sonic fan creators such as Christian Whitehead and Headcannon. After its completion, several of its developers including Tee Lopes created PagodaWest Games, an indie game developer. After being well-known for Sonic the Hedgehog remixes on YouTube, he went on to compose an HD fan port of Sonic the Hedgehog 2. Lopes first started his work as a hobbyist musician working for indie games and fan games. He would continue to upload remixes, original tracks, and other personal works to this day. In 2009, he uploaded his first Sonic the Hedgehog remix to YouTube, which led to his career as a video game composer. As a young child, he created music for personal enjoyment with several programs, including Music 2000 for the PlayStation. Lopes was born in Coimbra, Portugal in 1986. He is best known for his contributions for the Sonic the Hedgehog series beginning with the 2017 video game Sonic Mania. Tiago Lopes, better known as Tee Lopes, is a Portuguese-American composer primarily for video games.
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